/*** This is the menu creation code - place it right after you body tag Feel free to add this to a stand-alone js file and link it to your page. **/ //Extra code to find position: function findPos(){ if(bw.ns4){ //Netscape 4 x = document.layers.layerMenu.pageX y = document.layers.layerMenu.pageY }else{ //other browsers x=0; y=0; var el,temp el = bw.ie4?document.all["divMenu"]:document.getElementById("divMenu"); if(el.offsetParent){ temp = el while(temp.offsetParent){ //Looping parent elements to get the offset of them as well temp=temp.offsetParent; x+=temp.offsetLeft y+=temp.offsetTop; } } x+=el.offsetLeft y+=el.offsetTop } //Returning the x and y as an array return [x,y] } pos = findPos() //Menu object creation oCMenu=new makeCM("oCMenu") //Making the menu object. Argument: menuname //Menu properties oCMenu.pxBetween=0 //Using the cm_page object to place the menu ---- oCMenu.fromLeft=pos[0] oCMenu.fromTop=pos[1] //We also need to "re place" the menu on resize. So: oCMenu.onresize="pos = findPos(); oCMenu.fromLeft=pos[0]; oCMenu.fromTop=pos[1]" oCMenu.rows=0 oCMenu.menuPlacement=0 oCMenu.offlineRoot="" oCMenu.onlineRoot="" oCMenu.resizeCheck=1 oCMenu.wait=1000 oCMenu.fillImg="img/null.gif" oCMenu.zIndex=0 //Background bar properties oCMenu.useBar=1 oCMenu.barWidth="menu" oCMenu.barHeight="menu" oCMenu.barClass="clBar" oCMenu.barX="menu" oCMenu.barY="menu" oCMenu.barBorderX=0 oCMenu.barBorderY=0 oCMenu.barBorderClass="" //Level properties - ALL properties have to be spesified in level 0 oCMenu.level[0]=new cm_makeLevel() //Add this for each new level oCMenu.level[0].width=174 oCMenu.level[0].height=19 oCMenu.level[0].regClass="clLevel0" oCMenu.level[0].overClass="clLevel0over" oCMenu.level[0].borderX=0 oCMenu.level[0].borderY=1 oCMenu.level[0].borderClass="clLevel0border" oCMenu.level[0].offsetX=-10 oCMenu.level[0].offsetY=5 oCMenu.level[0].rows=0 oCMenu.level[0].arrow="img/str01.gif" oCMenu.level[0].arrowWidth=3 oCMenu.level[0].arrowHeight=5 oCMenu.level[0].align="right" //EXAMPLE SUB LEVEL[1] PROPERTIES - You have to specify the properties you want different from LEVEL[0] - If you want all items to look the same just remove this oCMenu.level[1]=new cm_makeLevel() //Add this for each new level (adding one to the number) oCMenu.level[1].width=200 oCMenu.level[1].height=19 oCMenu.level[1].regClass="clLevel1" oCMenu.level[1].overClass="clLevel1over" oCMenu.level[1].borderX=1 oCMenu.level[1].borderY=1 oCMenu.level[1].align="right" oCMenu.level[1].offsetX=-10 oCMenu.level[1].offsetY=5 oCMenu.level[1].arrow="img/str01.gif" oCMenu.level[1].borderClass="clLevel1border" oCMenu.level[1].filter="progid:DXImageTransform.Microsoft.Fade(duration=0.5)" //EXAMPLE SUB LEVEL[2] PROPERTIES - You have to spesify the properties you want different from LEVEL[1] OR LEVEL[0] - If you want all items to look the same just remove this oCMenu.level[2]=new cm_makeLevel() //Add this for each new level (adding one to the number) oCMenu.level[2].width=200 oCMenu.level[2].height=19 oCMenu.level[2].regClass="clLevel2" oCMenu.level[2].overClass="clLevel2over" oCMenu.level[2].borderX=1 oCMenu.level[2].borderY=1 oCMenu.level[2].align="right" oCMenu.level[2].offsetX=-10 oCMenu.level[2].offsetY=5 oCMenu.level[2].borderClass="clLevel2border" oCMenu.level[2].filter="progid:DXImageTransform.Microsoft.Fade(duration=0.5)"